Chadric Sowards: Game Designer
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 Unity Based Demo Project

At Kalani Games, I took part in creating a demo for a third person shooter. My responsibilities included:
  •  All of the terrain editing, and a majority of the prop placement
  •  Setting up several combat encounters
  •  Placing environmental sfx and vfx
  •  Playing a pivotal role in the lay out and flow of the level
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