I have worked as a game designer for over three years. I first worked at SOE on DC Universe and worked extensively with a proprietary version of the Unreal Engine. I also have extensive experience working on the Unity Engine as part of an unannounced puzzle game project as well as doing world building for a unannounced MMO project at Kalani Games. My most recent job was at Vigil Studios as a contract Level Designer on Dark Siders 2. My resume shows you further details about my background and education.